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maya 怎樣將材質(zhì)球的效果烘焙至貼圖

提問(wèn)者: 滕柔影|瀏覽 498 次|提問(wèn)時(shí)間: 2015-01-31

已有 1 條回答

成堅(jiān)婉

2016-11-18 最終答案
先將材質(zhì)球賦予一個(gè)模型.展好該模型的UV.選中模型.1:Maya_rendering_Lighting/shading_Assingn New Bake Set_Texture bake set(烘焙紋理)根據(jù)需要進(jìn)行參數(shù)設(shè)置注意:在Color Mode欄里面一定要選Light and Color顏色和燈光(烘焙紋理之前一定要把mental ray渲染器打開(kāi)!)該渲染器在插件管理項(xiàng)中.2:Maya_rendering_Lighting/shading_Assingn New Bake Set__Batch Bake(mental ray)步驟大概就這些.